question in this video https://www.youtube.com/watch?v=sH8SovE4G-Q&t=1373s
the person was able to get colors on the cube without subdiving the cube and instead he was using vertex colors, and yes i know he was using blender version 2.93 version and that version has some unique node (Mainly Attribute Proximity Node) and so here's the question
can you somehow replicate his way of using vertex colors instead on the version 3.0 or 3.2 ?