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The sphere in the screenshot below was done in an older version of Blender. How can I recreate this using the current nodes in Blender like the Distribute Points on Faces node and Geometry Proximity Node? enter image description here

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2 Answers 2

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A possible variant would be the following setup:

enter image description here

Basically, the node Geometry Proximity replaces the obsolete node Attribute Proximity.

Furthermore, in this example I use the node Store Named Attribute to store an attribute in the geometry, which I then read and use again in the shader with Attribute.

By the way, you can find an overview of the nodes and their changes over time here:
Can't find the node! Which node is available in which Blender version?


(Blender 3.2+)

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you can use this node setup:

enter image description here

to get this:

enter image description here

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  • $\begingroup$ This method doesn't work in Blender 3.4.1. $\endgroup$ Jan 25, 2023 at 10:19

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