0
$\begingroup$

I am wonder if it possible in blender (cycles) to create an "fake" transparent material, so that you can't see what's next object through it and what you will be see is only transparent (alpha channel), something similar with a green screen. Here it is an example with what I am trying to say...

enter image description here

$\endgroup$
1

1 Answer 1

1
$\begingroup$

By adding the Holdout shader will make things work enter image description here

$\endgroup$
1
  • $\begingroup$ If I understand your question correctly, this is an appropriate solution. Just be aware that everything behind the holdout object will disappear and will be transparent there. $\endgroup$ Aug 26, 2022 at 11:10

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .