I have modelled a cloth sheet on a washing line that will blow into a Stargate "whoosh" (the vortex that comes out of a Stargate when it first opens).
I would like to have the part of the sheet that intersects the "whoosh" disappear as if it has been disintegrated. I need to delete half the sheet part way through the animation.
I can boolean difference the sheet at frame 0 of the animation, but then half the sheet is missing for the whole animation. I am basically looking for a way to change the mesh half way through the animation.
Is this possible, or can it not be done because the position of the sheet during the animation is going to depend on how the physics bake went?
Edit: Just thinking out loud, could it be done with vertex groups and assigning a transparent material when required? I know enough to describe that but not how to do it!