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When I switch to edit mode, as you can see in the picture, the mesh and the object are doubly visible. enter image description here The object is displayed with a little movement represented by bones, so I cannot access the hidden mesh beneath it. Is there a display switch somewhere? I may have accidentally changed the display settings without my noticing, as it did not display this way when I edited it before. If anyone knows how to make the display setting mesh only, please advice.

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  • $\begingroup$ are you sure that you don't have 2 objects? maybe share your mesh? $\endgroup$
    – moonboots
    Commented Jul 5, 2022 at 13:08
  • $\begingroup$ Yes, there is only one object. But this object is a "join" of two previously separate objects. Could that possibly be the cause of the problem? $\endgroup$
    – gecko
    Commented Jul 5, 2022 at 13:14
  • $\begingroup$ I don't know, could you please share your file? blend-exchange.com $\endgroup$
    – moonboots
    Commented Jul 5, 2022 at 13:16

1 Answer 1

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Disable armature modifier in edit mode:

enter image description here

Or enable On cage:

enter image description here

Or use Rest position to disable bone movement temporarily:

enter image description here

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  • $\begingroup$ Thank you very much! The problem is solved. $\endgroup$
    – gecko
    Commented Jul 5, 2022 at 13:32

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