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yesterday I created one question and moonboots helped me: How to use sculpt mode tools in edit mode.

But after that I have some troubles and made a new question. I tried to create an high resolution image to use as wallpaper, and I used the print screen button in my keyboard, but this made a poor resolution image. Then moonbots tell me to go to camera mode by pressing 0 on the number pad and press F12 to render, and I did that.

The image is much cleaner than print screen button, but another problems appears:

1: the character isn't 100% focused: some few parts have blur.

2: the blue background does not appear, in rendering the background is all black

How can I adjust the camera focus and how show the blue background in render or put an picture instead of full black background?

screenshot of render window and 3D workspace

the background color is black and the character isn't 100% focused

P.S. sorry for asking so many questions


enter image description here

here, how disable depth of field? and the Transparent option is disabled but the background still black

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  • $\begingroup$ Hello, you've activated the camera's depth of field, it may explain the blur. For the background, make sure that you've not enabled the Render > Film > Transparent option $\endgroup$
    – moonboots
    Commented Mar 27, 2022 at 15:02
  • $\begingroup$ Hi, there is no option to disable the camera's depth of field, and transparent is disabled, i will post an image to be more clear $\endgroup$ Commented Mar 27, 2022 at 15:45
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    $\begingroup$ maybe share your file, remove some parts of the character if it's copyright: pasteall.org/blend $\endgroup$
    – moonboots
    Commented Mar 27, 2022 at 15:47
  • $\begingroup$ hi moonboots, i tried upload a new picture but it was deleted, if i put the file in pasteall.org you can make changes on camera deep field to correct the blur and help with the background black? $\endgroup$ Commented Mar 27, 2022 at 19:06
  • $\begingroup$ you need to upload, it will generate a URL, copy it and paste it here ;) $\endgroup$
    – moonboots
    Commented Mar 27, 2022 at 19:22

1 Answer 1

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You have deactivated the rendering of the background, therefore this black background instead of the blue background:

enter image description here

For the blur, you've made Camera 0 active but it won't be the one that will render as you have selected another one in the Scene panel, Camera 1. They both have Depth of Field enabled in the Object Data panel, deactivate this option or lower down its effect if you want less blur (or bring back the value to something closer to the default F-Stop value, which is 2.8:

enter image description here

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