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Beginner question I know :), but I really can't figure out how to reshape the leaf without it just stretching the current texture. Any ideas? enter image description here

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  • $\begingroup$ 2 ways, shape it and then unwrap your UV again, second option would be to use double G button to slide those vertices in place (this way your UV won't deform $\endgroup$
    – MikoCG
    Commented Nov 5, 2021 at 8:01

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If I understand correctly, you want to change the shape of the mesh itself without deforming its texture, in that case enable the option called Correct Face Attributes in the Options panel on the top right of your 3D view:

enter image description here

enter image description here

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