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Is it possible to create a rigid part that react to physics on a cloth object ?

For exemple in the following image i've put the right part of the mesh as fully pinned, and put a monkey head under the mesh. I'd like for the highlighted part to be rigid, not bend at all and keep its form.

Exemple

I've tried to add springs or change the pinning values also touched the property weights, am i missing something or did i not change the values correctly, if possible ?

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  • $\begingroup$ why don't you just pin all that vertices on the left/lower part too? $\endgroup$
    – user131425
    Commented Sep 10, 2021 at 9:41
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    $\begingroup$ @John MC, I think he wants the left part to be rigid but not stay in place $\endgroup$
    – moonboots
    Commented Sep 10, 2021 at 10:10
  • $\begingroup$ yes, i want the left part to be able to move with physics, not staying in place $\endgroup$
    – pari truc
    Commented Sep 10, 2021 at 11:24

1 Answer 1

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Well, kinda, look what I've done:

enter image description here

So, I started with your setup, and made 2 objects to be parented to corners (Using Vertex Parent (Ctrl+P in edit mode)) and 1 long object in the middle (also vertex parent):

enter image description here

Then I added track to constraints to rotate the long object:

enter image description here

So that the rotation of central piece is now like interpolated between positions of 2 corner pieces.

So the last part: I duplicated cloth, add the opposite corner to the Pin vertex group, and added a new vertex group with only the opposite corner to be driven by position of central piece using Hook modifier:

enter image description here

Order of modifier and cloth is important!

enter image description here

Finally, original cloth should be hidden from view and render. The method is not perfect, but I would like to see something better

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  • $\begingroup$ Thanks !!, it works though it's quit tedious to do and it can cause some clipping. $\endgroup$
    – pari truc
    Commented Sep 10, 2021 at 13:30
  • $\begingroup$ As I said, it was not perfect $\endgroup$
    – Crantisz
    Commented Sep 10, 2021 at 13:33

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