I'd like to animate this model so it acts like it's attached to a car mirror, with proper physics of course (swinging, and rotating enough to see both sides). I'd also like the top of the string to stay in place. The string is a bezier circle and the object is a svg mesh. I've been researching for a while and haven't found many good results.
I've seen this YouTube tutorial using a string simulated as a cloth with pins but the object that is pinned is not actually simulating real physics. Is that the only way currently possible? I would like to use real physics. How to go about animating this using real physics?