When ever I switch the viewports, it shows different things. This only started after I scaled the uv maps. I never touched touched the actual objects itself. In the solid everything disappears except some cropped objects. In matpreview, everything is normal. In rendered, the bricks are scaled for some reason. If you have any ideas as to why this is happening, please tell me.() Thank you so much![
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2$\begingroup$ blender.stackexchange.com/questions/18783/… $\endgroup$– susuCommented Jan 26, 2021 at 3:16
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$\begingroup$ That fixed the solid viewport problem. However, the bricks are still scaled in the rendered view. Thanks for helping! $\endgroup$– Parm KCommented Jan 26, 2021 at 22:34
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$\begingroup$ Please ask only one question per post, it gets confusing otherwise. $\endgroup$– susuCommented Jan 26, 2021 at 23:07
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