i am learning the blender program following BlenderGuru videos: https://www.youtube.com/watch?v=nht2RoYBUfA I was drawing the donut texture. When I use the brush I don't have a single stroke but fragmented or reproduced in other points. the problem should be overlapping faces? Does anyone know how to do? help me please
2 Answers
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HI . 1- Just make two cuts like Picture by selecting Edge loops and Press CTRL + E > mark seam 2- go to uv and press U to unfold it
GL .
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$\begingroup$ Thank you mannnn <3 it was easier than I expected So is it normal for this to happen or did I do something wrong before? in the tutorial he doesn't have this problem and has a square lattice $\endgroup$ Commented Oct 8, 2020 at 8:37
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By default a torus has its default UV as you can see below :
As time as you make seem cut and unfold it will change .
If you need to your mesh looks smooth normal just right click on your mesh in object mode and select shade smooth . you can even bake your own normal from a high poly mesh too .