I'm not a beginner to 3d. However, the node editor seems confusing when creating materials. I like the way I can make materials in c4d.
My question is simple. What is the difference let's say between the way materials are created in blender vs other non-node based methods?
Also, am I overthinking that the node system is that hard to learn? Can someone post a video or article which explains how to for example create a plastic or glass or chrome etc., which shows the workflow?
By the way, I think Blender is a great piece of software. The only thing stopping me from switching to it completely is just that, nodes.