I've gone through tutorials and get the UV Mapping to work when testing on a simple block. However, when trying this on a bigger model, the UV Mapping won't display in the UV/Image_Editor. The Eiffel Tower model is all one mesh and I select Smart UV Project. Any suggestions.
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$\begingroup$ @RayMairlot Sorry about that... I actually saw this post and was still having issues! $\endgroup$– ChaseHardinCommented Sep 26, 2014 at 19:33
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1$\begingroup$ @user3356901 The render result is being displayed in the UV editor (even though there isn't one). Press the X next to the the box which says "render result" at the bottom of the image editor. $\endgroup$– gandalf3Commented Sep 26, 2014 at 20:08
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That is because at the bottom of the image editor, you are viewing the render result. Click the X to the right of the image selection box or select another image and you should be able to see the unwrapped pelt.