I have a space ship that follows a path across my scene with a few cameras to record it. One camera I would like to use for a sort of point of view effect when the ship enters a barrel roll, however, the camera does not roll with the ship.
Currently the camera is parented to an empty that tracks another empty just in front of the ship:
The camera empty and its target are parented to the ship so when the ship rotates I had assumed all of its children would too, but that doesn't seem to be the case.
Things doing what they aren't supposed to:
My web of an outliner:
Looking back now I can see how moving the scene around the camera/ship might have been preferable but now I'm in too deep so I hope one of you can help.
Side note this is my first post so critique is welcome.