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I see a lot of people being suggest scripts or using as empty or track object (constraint), but the problem with Blender is it follows everything the object its a Child to (when object moves that is fine, but if the object rotates the camera rotates too).

The only thing I haven't tried is making the camera Parent, so that way the object moves with camera, but that means I have to move the camera to move the object.

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  • $\begingroup$ Why the resistance to use empties? $\endgroup$ – cegaton Nov 13 '16 at 20:47
  • $\begingroup$ To tell you the truth...at first I didn't know or realize how powerful they can be. $\endgroup$ – Lukong1515 Aug 1 '17 at 1:33
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Instead of parenting, try a Copy Location constraint. Enabling the offset option allows the camera to follow the object at a set distance and it will ignore any rotation of the object it is following.

Copy location constraint panel

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