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So i downloaded a PBR texture for wire fence but i don't know how to properly setup the node to make it transparent like in this preview

enter image description here

Usually for PBR i only use diffuse, roughness, and normal, sometimes displacement, but with this wire fence texture there is "mask" and "met" image and i don't know where to put them

Any help would be appreciated!

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Use the mask on the alpha socket, to determine transparency

I suspect the one called met is for metallic.

enter image description here

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