I have a group of objects all with keyframed movement. I want to a create splines between the closest objects as they move like this...


I know you can connect particles like this...

enter image description here

but dont know how to do the same effect with a group of objects.

  • $\begingroup$ Wouldn't replacing the vertices locations with the object's locations be sufficient? Have you tried that? $\endgroup$
    – Omar Emara
    Jan 23 '19 at 20:53
  • $\begingroup$ could you explain what nodes to use exactly? I am lost when it comes to AN $\endgroup$
    – Offshoot
    Jan 23 '19 at 20:55
  • $\begingroup$ Add your objects to a group, use the Objects From Group node to get the object, use the Transformation Input node to get the vertices locations. $\endgroup$
    – Omar Emara
    Jan 23 '19 at 20:57
  • $\begingroup$ Would you please write up the solution, post it as an answer, then accept your answer please? (You can answer your own questions). That way others can benefit from the answer and others do not come here trying to answer the question when it is solved. Thank you. :) $\endgroup$ Jan 23 '19 at 22:01

Add your objects to a group or a collection. Then get the objects using the Collection Info node or the Objects From Group node. Finally, get their locations using the Object Transforms Input node. We now have the points locations, we use the Find Close Points and Splines From Edges node to create the splines as follows:

Node Tree


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