I know it's possible and have been trying to figure it out with animation nodes, but does anyone know how to take multiple objects at a starting point and have them translate away (rotate/location) from an effector object, such as an empty, as its passing through them. After the empty has passed through the group of objects I want there to be a falloff making the objects return back to its original position.
For example I am trying to take a group of objects close together and pass an empty through them. At the same time displacing each objects location and rotation away from the empty and as the empty gets farther away from each object they move back to their original form.
any help with this is greatly appreciated! And cheers in advance!