1
$\begingroup$

I am trying to mirror an object and the original is symmetrical along all axis, but when I attempt to mirror across the y axis, the mirrored side is tilted to a different angle.enter image description here

$\endgroup$
2
$\begingroup$

Mirror modifier mirrors the object in its local space. If the object is rotated its local axes differ from the scene's global axes. If you have an object and want to make its local rotation match the scene you need to apply rotation by hitting ctrl+a -> Rotation:

enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.