I want to mirror a building across the Y-axis, but I want the mirrored side to be flipped along the X-axis (I.E. be flipped). Is there a way to do that?
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$\begingroup$ If you mirror/flip an object in two axis you get the same result as rotating it 180° around the other axis. Is that what you mean? Alt+D duplicates an object with linked data, so you can rotate the copy to where you want it and retain the possibility to edit both parts at the same time. $\endgroup$– Martynas ŽiemysCommented Jan 16, 2020 at 1:37
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1$\begingroup$ By the way - "...to be flipped along the X-axis (I.E. be flipped)" here I.E. or id est means “in other words” while "flipped" is the same word you already used - makes little sense. $\endgroup$– Martynas ŽiemysCommented Jan 16, 2020 at 1:41
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1$\begingroup$ My answer to a different question may help you here. blender.stackexchange.com/questions/163243/… $\endgroup$– stphnl329Commented Jan 16, 2020 at 1:44
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1 Answer
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The best way to do this is to make a linked duplicate of your original object (ALT+D) and then rotate it 180 degrees on the z axis. They will technically be separate objects, unlike a modifier, but editing one will change the other accordingly.
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2$\begingroup$ ... which you could also do with a 180-rotated object-offset array modifier. $\endgroup$– Robin Betts ♦Commented Jan 16, 2020 at 8:32