Constant interpolation with Noise Modifier

I am trying to create a curve in the graph editor with my interpolation set to constant and a noise modifier added.

The noise modifier seems to only generate curved lines. I need them to be constant. I want 0 interpolation between the points, is this possible?

I am trying to generate a random transform over a period of time for an object. But i need it to be constant, no interpolation between the transforms. Maybe there is an easier way to do this.

• Consider baking the noise with the respective step size, then set the resulting keys to constant. – Leander Apr 17 '18 at 21:47
• @Leander Can you add this as an answer with more detail. I will try it and give a point if it works too. – prolink007 Apr 18 '18 at 14:58
• @Not necessary, Rich's answer is better and simpler. – Leander Apr 18 '18 at 15:32