I have one object that makes use of an array and a SimpleDeform which works exactly how I want it, Let's call this the grey object.
And I have another object (the green one above the grey) that I would like to align with the grey object but still retain it's original shape. For ease I made use of the same array and SimpleDeform modifiers as above however I just want to make use of the Bend Angle parameter of the SimpleDeform. I don't actually want the shape itself to deform.
- Is there a way for the green object to make use of the Bend angle parameter and ignore the deform?
- Is there an easy way to get the green objects to align with all the grey objects? (rotation isn't essential but would be handy to know.)
I tried making use of just the array modifier with an empty as an object offset, however I couldn't get it to align perfectly with the grey objects.
Both objects being deformed by the SimpleDeform modifier.
How I want my object to look.