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I started to play around with Blender's Array Modifier and created an array of four cylinders which worked quite well.

However, I want to center that array on the top face of the object below the array in both x- and y-direction.

enter image description here

Since I have a 3D-CAD and some Inkscape background I am looking for a function like "center object" or "align object" which I can provide the boundary faces or edges to but was not able to find such a function.

How could I achieve the desired result? Is there a function I missed or if not, what is a preferable workflow for doing such alignment tasks?

As I said, coming from a 3D-CAD background, my first impression to Blender is that it seems to "think" somehow different...

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Press Space and write align objects into the search box that appears, then Enter

Space menu

Then on the undo panel on the bottom left click on X and then Shift-click on Y

enter image description here

Finally to place exactly on top, enable snapping to vertex and move along the Z axis only (either by dragging the arrow or with G Z

The place where the mouse is when you hit G usually denotes the vertex you want to snap to the point the mouse is when you click to release. I say usually because depending on the camera angle blender might misunderstand your intentions.

snap

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