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I have this issue from the 2.83 update. I tried a couple of things but nothing seems to fix it. Here is a short video of how it looks. Video

Also if I move my mouse over the XYZ on the top right the faces become see-through even though the option is disabled. The see-through disappears when I move the camera around. You can see this at the very end of the video, although my mouse doesn't seem to pass the XYZ. It worked 100% of the time when I hovered over XYZ when I retested it.

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  • $\begingroup$ it seems to be z-fight. Can you check on google and come back if it doesn't help? $\endgroup$
    – Sanbaldo
    Commented Jun 8, 2020 at 15:27
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    $\begingroup$ Agreed, looks like z-fighting. Select all > mesh > clean up > merge-by-distance $\endgroup$ Commented Jun 8, 2020 at 15:38
  • $\begingroup$ Merge-By-Distance does not help. I do not have any overlapping faces as well. $\endgroup$ Commented Jun 8, 2020 at 18:55
  • $\begingroup$ I just played around with blender a bit more and I can't figure out a way to fix it. All my other projects have this issue as well, even ones that I haven't opened in years. Example $\endgroup$ Commented Jun 9, 2020 at 14:05
  • $\begingroup$ Nothing seems to work so I guess I will have to wait until next update. I start a new project, click the cube, go to edit mode and the issue is already there. $\endgroup$ Commented Jun 16, 2020 at 13:04

2 Answers 2

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If issue is not yet fixed, I would suggest to change viewport anti-aliasing to Non anti-aliasing from Edit > Preferences - Viewport tab

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I had the exact same behavior and it came out of nowhere.

  • Pixelated diagonals over faces
  • Faces flickering from gray to orange when selected
  • Strange see-through

I already worked in the same version of Blender (2.83.0) before on the same computer without this problem.

Solved it by uninstalling Blender and reinstalling version 2.83.2

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