(Eevee) So I have 2 textures hooked up to a color ramp, but I want to combine them in such a way that the colors on either isn't desaturated. I tried a whole heap of blend modes, this seems like a really basic maneuver in shading but I just could not findanything on this except for stuff that only works in cycles.
What I want the node to spew out
Thanks to any legend who points me in the right direction.