I've used MicroDisplacement before in 2.79 and all worked fine. Now, I have this problem, that all my displacements get slanted like this (see image).
I am actually following a tutorial for Blender 2.79 step by step and I still get this result. The only thing I found was that the Displacement setting in the Shader tab changed from True/Bump/Both to Displacement and Bump/Displacement only/Bump Only, but it seems to be working the same way...
Can somebody help me, tell what I might be doing wrong?