I am attempting to add realistic physics to the leather strap on Thor's hammer. Photos for reference:
The strap is a bezier curve, with a soft body, and i am trying to constrain it to the bottom handle of the hammer. And as you can see i made a hole in the handle so i could actually fit the strap through, in case that helped with my physics. I tried using a point constraint and was messing around with some other physics tools, that i saw online, but i have not been able to achieve the goal i want, which is the strap to realistically hang from the handle. And more specifically, have one small section of the strap locked into place under that little handle object, and the other parts of the strap be able to stretch and fall. I want to be able to create an animation of the hammer swinging with the strap stretching, and other stuff like that.
If pictures aren't loading correctly try this google drive link click here (there's also a gif of what i want the hammer to be able to do with the strap -which is swing the hammer)
Also, researching online for this, the closest thing i could find to what i wanted is in this video if you care to take a look. click here or https://www.youtube.com/watch?v=m_Fy9DlFwsM