So for my scene, I've created a lantern and I want to hang it on a rope so it will swang with a wind force field. So my idea is to create a long strip of plane and use cloth physics and pinpoint one end, and it seems alright, but I got no idea how to do the other end.
If I understand correctly you want to stick an object to the bottom of your rope? If so you can do it this way:
- Select your rope, go in Edit mode and select 2 or 3 of its bottom vertices.
- Back to Object mode, select the rope, then select the lantern object, then click ctrlP > Vertex (Triangle) to parent the lantern to the vertices.
- If you play the animation the lantern should follow the swing of the rope.