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Animation is the process of creating the illusion of movement by displaying a sequence of images or frames over time. Use this tag for questions or issues related to creating, editing, or troubleshooting animations in Blender, including keyframing, rigging, motion paths, and other animation tools.

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Armature slightly off when baking

I was able to solve this problem, by using Game Rig Tools which allows you to bake a separate game rig without any constraints.
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Armature slightly off when baking

that it had to do with the baking process, and sure enough, these are the animations before, and after baking: Original After baking If I disable “clear constraints”, the resulting baked animation
enyo's user avatar
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Is there an easier way to keyframe a curve than shape keys?

I have a character that I render in multiple poses. The character has a chain, and I need to make sure the chain looks correct in each pose. At the moment, what I do, is this: Create the new pose Se …
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