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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.

1 vote
2 answers
2k views

How to achieve a sharp tip/edge for a blade?

I would like to make one edge sharp, and for the tip to be sharp as well. I've considered using the bevel tool, merging vertices, or just scaling things down to almost no distance. What would be the b …
Stefan G.'s user avatar
1 vote
2 answers
35k views

How to reset pivot point? [duplicate]

I have multiple objects in my blender project, but the origin is faulty for all of them. I would like the origin for each object to be at the center (geometry, or mass), but even if I select that for …
Stefan G.'s user avatar
0 votes
Accepted

How to twist a mesh for cloth-like effect?

Rotate the mesh from active, using the mouse scroll wheel to change the intensity, alongside whichever axis you desire. …
Stefan G.'s user avatar
0 votes
1 answer
1k views

How to texture a complex mesh/multiple meshes? [duplicate]

I am a beginner in Blender. I have created a handgun after a reference, and I believe I have made a few mistakes. When it came to dents, I used "loop cut" to manually show them, but I do not believe I …
Stefan G.'s user avatar
0 votes
1 answer
276 views

How to twist a mesh for cloth-like effect? [duplicate]

To summarise: How do I twist a mesh as to create the overlapping cloth effect? Issue seen here: …
Stefan G.'s user avatar