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The Knife Tool cuts new edges into meshes, adding vertices to user-defined points regardless of existing topology. The Knife Project Tool projects the topology of one object onto another, using the current view angle. Use this tag for questions pertaining to the Knife Tool and the Knife Project Tool.

2 votes
Accepted

Subdivision or quad issues

Go to edit mode, select all and press Shift N (Recalculate Normals Outside).
josh sanfelici's user avatar
1 vote
Accepted

How to evenly divide a face when loop cut doesn't work

In my example I started with a plane with 5 vertices, so loop cut doesn't work: I selected the upper edge, pressed W to subdivide 3 times. Make the same with lower edge, then select a pair of vert …
josh sanfelici's user avatar
3 votes
Accepted

When adding new vertices to a mesh, it messes with the model's weight paints

Create a copy of the model, do all edit stuff, then use data transfer modifier to copy weights from old model to the new one, using the "Copy from nearest vertex" algorithm: copy thoose settings, targ …
josh sanfelici's user avatar
2 votes
Accepted

How can I align these vertices on a particular axis?

Select one vertex which has the correct X location and press Shift S > Cursor to selected. Switch the pivot point to 3D cursor. Select all vertices of the arc and press S, X, 0, Enter.
josh sanfelici's user avatar