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Use this tags for questions about operations performed on objects when they are in edit-mode, rather than any of the other modes, such as object , sculpt and weight painting.

7 votes

How can I cut a UV sphere in half?

Set the view to Front Orthographic (Numpad 1) Set the viewport shading mode to Wireframe (Z4) Press Tab to switch into Edit Mode Enable Vertex Selection Select one half of the sphere Remove the selec …
Simon Julian's user avatar
0 votes
1 answer
92 views

Subdivision Surface causes distortions when extruding oder joining verts

I am fairly new to this and have a question as I always get distortions as soon as I try to extrude any verts of this cylindrical shaped part of the mesh or when I try to connect Verts of this part wi …
Simon Julian's user avatar
0 votes
1 answer
43 views

Hard transitions at 90° Curvatures using Spin Tool [duplicate]

I wanted to create a simple handle using the Spin Tool and if Shade Smooth or Subdivision Surface is used, there are some hard transitions at the inside of the curvature (where many Verts are placed t …
Simon Julian's user avatar