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3 questions
3
votes
1
answer
36
views
Why is there weird behaviour in the display of shaders when using bent geometry with straight UVs?
I tried something rather simple and was confused by the result.
I created a straight plane
Added 3 cuts, then UV unwrapped it:
After that I proceeded to rotate the points to get a 90° bend, keeping ...
2
votes
2
answers
298
views
How can I animate this material like this?
In Blender, I have two materials; one of them is for the face, and the other is for the lipstick.
These are the nodes of the material of the lipstick:
These are the nodes of the material of the face:
...
1
vote
1
answer
135
views
Partially UVW Animated alpha mask for circuit board shader
It want a good old fashioned texture animation, not fade alpha, transparency etc.
I need to animate a circuit board growing effect.
I would take a circuit material, mask it with an alpha map and mask ...