Linked Questions
10 questions linked to/from Problems with denoising in rendering
23
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4
answers
36k
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How to properly denoise renderings?
Since the Denoise feature was added to Blender I only use the default setting with it and it really does the work. But sometimes the denoise is noticable on some of my renders. How can I overcome the ...
1
vote
0
answers
3k
views
Best settings for denoising in Cycles
I am working on a project and I am using the Cycles render engine. Denoising usually seems like a good option but the image does become a little blurry when I use denoising with the default settings. ...
0
votes
0
answers
1k
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Why do black spots appear on my render?
So I was following a tutorial on YouTube on How to make light bulbs (by Blender Guru) but when I did the render black spots appeared on the filament
. AND They don't look like noise AT ALL.
You can ...
1
vote
0
answers
907
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Pixelated light in final render [duplicate]
I've rendered my final scene but the emitting light from the bulb shows a weird pixelated shade at the base and on the bulb... however it seems like its clear in the viewport render. Any ideas? Is it ...
1
vote
1
answer
335
views
Firefles in Glass rendering
Every time I use glass material in Cycles render with diffuse or any other material with the help of mix shader, I always see 'fireflies' (small random illuminated pixels). I have already tried ...
1
vote
0
answers
187
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Glass / jelly material speckled with fireflies
I'm working on an animation where a cube of jelly falls from the sky (it's best not to think too hard about it).
.
Here's frame 45:
There are loads of speckles, which I've learned are called "...
0
votes
0
answers
50
views
Lightbulb Filament lighting distorting
I have been trying to figure out why when I render my lightbulb image, the light coming off it becomes completely distorted. When I use preview render everything works fine. I have tried various light ...
0
votes
0
answers
45
views
The Rendered Image has bright white pixels [duplicate]
After hitting F12, the rendered image looks pixalated, even if I change the resolution setting to 200%. ]2
2
votes
0
answers
44
views
Faint duplication of elements seen through glass [closed]
Made these simple lightbulbs in a quest to understand blender lighting when I encountered a problem with the render not only faintly duplicating my light source but also the thin wires in the other ...
1
vote
0
answers
29
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Why is there still so much noise? [duplicate]
I added a portal to the the window and put the size to 9.353, and also rendered the samples at 2000 and there is still noise. do I need to portals for this?