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I'm making a rigid body scene for the first time. When I rotate the passive plate myself when the timeline is playing, it works and they slide down. But when I give a rotation keyframe to the passive plate and then play the timeline, nothing happens.

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You probably just need to set the passive "animated"

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"animated" means that the simulation assumes the active or passive object will be transformed during simulation, so to take its future transform into account...

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