I'm sure this has been answered a thousand times but I can't find an exact relevant post...
I have a cluster of Active Rigid Bodies within one large Passive Rigid Body cube. I know that the cluster of Objects will explode when I start the sim, due to all the overlap of course, but I want that explosion to stay within the cube and bounce all around the inside walls.
It isn't working and I have no idea why. I've turned up sub-steps, solidified the cube, flipped the normals, etc... nothing make any difference. As soon as I start the sim the cluster of Rigid Bodies disappears.
What am I doing wrong?