0
$\begingroup$

I'm currently working on a project that requires 2d-rendered sprites however I need for the sprites to have aliased borders/outlines with the background while the rest of the image is antialiased. I am using Cycles so I think the only way I can do this is through compositing.

$\endgroup$
2

1 Answer 1

1
$\begingroup$

How about this? See my attached screenshot. Rendered in cycles. It is a very easy compositing node tree.

Is this what you expect? Antialiasing inside objects, but aliasing outside. Works with transparent background only.

Best wishes Chris

enter image description here

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .