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I have one object in my scene that I need rendered without any Anti-Aliasing, but I'd like the rest of the scene to still be Anti-Aliased, is there any way to achieve this? I'm using Cycles.

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  • $\begingroup$ related: blender.stackexchange.com/questions/3299/… $\endgroup$ – p2or Apr 18 '15 at 14:52
  • $\begingroup$ I already know how to disable anti-aliasing in Cycles thanks mate. $\endgroup$ – meed96 Apr 18 '15 at 14:55
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    $\begingroup$ It's quite unusual that you would want different AA levels throughout the scene. $\endgroup$ – Vader Apr 18 '15 at 16:07
  • $\begingroup$ @vader It's an interesting set of circumstances. $\endgroup$ – meed96 Apr 18 '15 at 16:13
  • $\begingroup$ You could try rendering the object at very low resolution against a black or transparent background before compositing it into the main scene. The low res image component that is being scaled up will have exaggerated aliasing compared to everything else. $\endgroup$ – MarcClintDion Apr 19 '15 at 0:11
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Blender/Cycles doesn't have this feature currently

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  • $\begingroup$ Couldn't it be done using multiple linked scenes? $\endgroup$ – Vader Apr 18 '15 at 16:07
  • $\begingroup$ Only if you render in different layers and composite after. Also, cycles cant render without AA, currently. $\endgroup$ – ideasman42 Apr 18 '15 at 16:08
  • $\begingroup$ Actually if you turn the width (under film) down to 0.01 it will all but remove AA. But sadly, not completely. $\endgroup$ – meed96 Apr 18 '15 at 16:10

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