I'm trying to create a door handle with smooth rounded edges, like this:
I'm having a problem when trying to bevel or apply a subdivision surface modifier, mainly that I'm not able to correctly apply loop cuts to sort out the modifier.
Also bevelling the edges both with a modifier and with ctrl+b isnt having the desired effect, sometimes it doesnt even give me the option to bevel.
Here are some pictures of the nasty creases i get across some edges after i apply the subdivision surface modifier and add loop cuts