1
$\begingroup$

I am trying to practice with blender by creating a plant with bulb or bean shaped leaves as in this illustration (author unknown):

enter image description here

I created a leaf and used a Hair particle system to duplicate it around a trunk, but am having a hard time ordering the leaves nicely.

It doesn't have to be exactly as in the illustration, but at least somewhat regular. This is what I have gotten so far:

enter image description here

It's not great because the meshes of the leaves intersect and have irregular gaps between them. I tweaked around for a long time but none of my settings are set to "random".

How are the leaves emitted in this scene and how can I order them?

$\endgroup$
1
$\begingroup$

Your particle setting is almost good. For 1 particle per face to work properly though you need to have as much or more particles as faces. Your emitter is pretty dense. I would suggest to lower the face number. Maybe try to make stem from 16 verts circle. I would also suggest to change Initial Orientation setting to Normal instead of Normal-Tangent to avoid different rotation on different rows of faces. Then play with size and rotation of particles until you get satisfactory result.Here is your file with the changes I mentioned.I think it's a good start for further experimentation:

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.