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I want to make hair particles point in an upward direction only, not in the direction according to emitter mesh.

enter image description here

Just wanted to show the final render, environment bit dull though.

enter image description here

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It should work the same way in 2.7: You need to enable the Advanced option, then the Rotation option, and choose Orientation Axis > Global Z (or whatever orientation you want, you may need to rotate your particle object in Edit mode to align it with the axis you want):

enter image description here

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    $\begingroup$ now i know why your hair is always in good shape!! :D $\endgroup$
    – Chris
    Nov 14, 2021 at 12:46
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    $\begingroup$ not so much unfortunately :/ $\endgroup$
    – moonboots
    Nov 14, 2021 at 13:06
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    $\begingroup$ Just increase number in the children tab…😎💁🏻‍♂️ $\endgroup$
    – Chris
    Nov 14, 2021 at 13:12
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    $\begingroup$ I hope geometry node shampoo will save my hair $\endgroup$
    – moonboots
    Nov 14, 2021 at 13:15
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    $\begingroup$ Important: increase density in point/hair distribute node 💁🏻‍♂️ $\endgroup$
    – Chris
    Nov 14, 2021 at 13:28

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