I'm trying to figure out how to use Child of constraints to swap a bone's parents when pulling a bone switch. This is a simple enough task when done manually, as shown below:
But I run into problems when trying to set up the drivers to have the switch swap them. Setting up the constraint for Parent 1 is easy:
This makes it so that the when pulled, the Switch bone controls the influence of the Child of_1 constraint from 0-1 when moved in the positive Y direction. But to pull off what I want done, I need the Child of_2 constraint to start at 1 influence, and move to 0 when the switch is moved. How can this be done?