I want to talk about relationships between (for example) two bones. There are two bones (A and B), bone B has a Cconstraint, bone A is the target of that Constraint.
Let the Constraint be "Child Of". When we reduce the influence of the Constraint to 0, B folllows no more transforms of A (and that is what I want), BUT when we increase the influence back to 1 B "jumps" to A's transforms. So it collects all the information about A's transforms, and at zero point we just don't see it, but it exists and has no interrupts. Is there any way to stop any inherriting of A's transforms for B, so that we move A, and B also moves (at 1), then B stops (at 0), and then B again moves (at 1), BUT from point where it has stopped last time? With no jumps to A's actual transforms.
It is about all the constraints, no matter is it Child Of, Copy Transforms etc.
Any solution (scripting, parenting, other consraints) would be great.
P.S. Drivers also have the same principle so I'm stuck at this point.