I am trying to make a door open for a game i'm making using the blender game engine, i have the animations set up for the door, I have everything set up for the door to activate yet nothing happens. How would I get this to work.
1 Answer
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I tested your .blend and as you said everything is set up correctly. But the 'Near' sensor only gets activated by "Actors" (this is a physic 'property') so you need to go to the physic tap of your character (Cube) and actiate Actor.
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$\begingroup$ That worked in the test file, but for some reason when i try it in game with all the same settings it does nothing $\endgroup$ Commented Jul 8, 2015 at 20:04
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$\begingroup$ i've uploaded a better representation of the problem $\endgroup$ Commented Jul 8, 2015 at 20:26
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$\begingroup$ I tried it again. The only problem is the distance in teh NEAR Sensor. it is set to a soo small value. I Changed it to two or three and it worked. $\endgroup$– TogerCommented Jul 8, 2015 at 20:58
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$\begingroup$ There we go, thanks. idk why the range is different between objects with static and dynamic physics but problem solved $\endgroup$ Commented Jul 8, 2015 at 21:02