The smoke effect in my scene randomly stopped showing up in renders. I'm not sure what's changed
- Show in renders visibility is set to on
- The smoke has a material
- There appears to be no problem with the shader. Even when I detach all of the nodes and just have a principled volume shader, it doesn't show.
- when I turn up the density in the principled shader, it makes no difference.
- the smoke will show up in a Eevee render, but not in cycles, which is what I'm using.
Blender file https://drive.google.com/file/d/1EO4vlfcATdU7qs_05VUI9W-FPTmYBztT/view?usp=sharing