I have a scene I am trying to render, but Blender immediately crashes after clicking the render animation button. I have tried decreasing the resolution, switching from Cycles to Eevee, and lowering the max samples.
I am using Blender V. 3.6.5 on a Mac with OS 10.15.7 (Catalina)
Here is the scene: https://blend-exchange.com/b/Mlr37bBg
Crash Report:
Process: Blender [1431]
Path: /Applications/Blender.app/Contents/MacOS/Blender
Identifier: org.blenderfoundation.blender
Version: 3.6.9 (3.6.9 2024-02-20)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Blender [1431]
User ID: 501
Date/Time: 2024-03-01 12:41:09.030 -0600
OS Version: Mac OS X 10.15.7 (19H2026)
Report Version: 12
Anonymous UUID: 550C495C-3F29-1552-02D8-32BD0151E88E
Time Awake Since Boot: 7900 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGSEGV)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: Blender [1431]
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 org.blenderfoundation.blender 0x00000001049a4a5d IMB_gpu_clamp_half_float + 205
1 org.blenderfoundation.blender 0x00000001048c274f blender::draw::image_engine::ScreenSpaceDrawingMode<blender::draw::image_engine::OneTexture>::do_full_update_gpu_texture(blender::draw::image_engine::TextureInfo&, blender::draw::image_engine::IMAGE_InstanceData&, ImageUser const*) const + 351
2 org.blenderfoundation.blender 0x00000001048c156f blender::draw::image_engine::ScreenSpaceDrawingMode<blender::draw::image_engine::OneTexture>::update_textures(blender::draw::image_engine::IMAGE_InstanceData&, Image*, ImageUser*) const + 399
3 org.blenderfoundation.blender 0x00000001048c0e87 blender::draw::image_engine::ScreenSpaceDrawingMode<blender::draw::image_engine::OneTexture>::image_sync(blender::draw::image_engine::IMAGE_Data*, Image*, ImageUser*) const + 439
4 org.blenderfoundation.blender 0x00000001048c0801 blender::draw::image_engine::ImageEngine<blender::draw::image_engine::ScreenSpaceDrawingMode<blender::draw::image_engine::OneTexture> >::image_sync() + 497
5 org.blenderfoundation.blender 0x00000001048c01a9 blender::draw::image_engine::IMAGE_cache_init(void*) + 345
6 org.blenderfoundation.blender 0x000000010489e8eb drw_engines_cache_init + 155
7 org.blenderfoundation.blender 0x000000010489dd5f DRW_draw_render_loop_2d_ex + 623
8 org.blenderfoundation.blender 0x00000001056db8d9 image_main_region_draw + 681
9 org.blenderfoundation.blender 0x0000000104cae261 ED_region_do_draw + 337
10 org.blenderfoundation.blender 0x00000001046e3591 wm_draw_update + 1793
11 org.blenderfoundation.blender 0x00000001046df830 WM_main + 48
12 org.blenderfoundation.blender 0x0000000103ecf41e main + 878
13 libdyld.dylib 0x00007fff6a968cc9 start + 1