I'm running blender on Windows, and every time I try to render the animation to an .mp4 H264 video with audio blender crashes between the frames 300-400. This video has about 16,000 frames. Each frame takes about 4 seconds to render
By reading on other forums I found that sometimes the problem is that blender runs out of memory but I think this is no the case because blender is always using about 450MB of ram in my 8GB computer.
Here are my specs and some of the rendering settings:
- Intel Core i7 2.4GHz
- 8 GB Ram
- Windows 10
- Shading (Textures, Shadows, Ray Tracing, etc...) - All disabled
- Antialiasing 8x
- Render size: 1920 x 1080 at 30fps
- Threads: Auto (4)
- Tile size: (Tested with both 64 and 512)
- Video codec: MPEG-4 H.264
Audio codec: AAC at 192 bps
I haven't modified any other performance settings
The scene is a music video done with animated cubes with GxAV and a plane with a particle emitter with 10,000 billboard particles
Is there a way to reliable render this with blender?