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I am trying to scatter objects on a plane with an image texture (logo). This works when only distributing points:

Points distributed on a plane with a logo image

The problem is that when i try to instance an object, the points disappear and nothing happens:

points disappearing after adding instance on points node

I am also not sure why the points are not aligned with the image texture but that's not my main concern right now.

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    $\begingroup$ looks like you still delete points instead of instances (in delete geometry). so either move the delete geometry BEFORE the instance on points....or change delete geometry to instance (but i am not totally sure that this works since i couldn't check it out because you didn't provide a blend file) $\endgroup$
    – Chris
    Commented Jun 20, 2023 at 11:03
  • $\begingroup$ just one hint: you shouldn't write:"not working" instead you should write : what did i do wrong? because it sounds like you think it is a bug....which i don't believe $\endgroup$
    – Chris
    Commented Jun 20, 2023 at 11:04
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    $\begingroup$ @Chris thank you, it worked :) $\endgroup$
    – jebanik
    Commented Jun 20, 2023 at 11:59
  • $\begingroup$ Hi, @Chris, can you pop in a quick answer, so we can mark this solved? Or.. if jebanik doesn't mind, we can close it out. $\endgroup$
    – Robin Betts
    Commented Jun 20, 2023 at 19:34

1 Answer 1

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Since you delete points instead of instances, you can either move your delete geometry node before the instance on points node...

or...

change the delete geometry to "instance"

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