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The textures I set up work fine when I try to render it in Eevee, but when I try to render the image in Cycles it just shows up as a black texture that doesn't take light.

This is what the image looks like in Eevee as well as the texture nodes: enter image description here

And this is what the image looks like in Cycles: enter image description here

This is the blend file:

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  • $\begingroup$ Hello, it looks like there's a problem at the end of your node chain? Could you please share your file? blend-exchange.com $\endgroup$
    – moonboots
    Jun 6, 2023 at 6:07

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Switch your preview mode to Rendered, you have no light in your scene, create a light.

enter image description here

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