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I edited the uv coordinates of the model, and when I switched back to the texture paint tab the texture became extremely desaturated. I may have accidentally clicked an option I didn't intend to, but I have no idea what to look for.

This is how it looks in the texture paint tab. The spider in the texture paint viewport has an extremely light texture

In the shading tab, as well as all others, the saturation is correct. A correctly saturated spider in the shading viewport.

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  • $\begingroup$ Hello could you please pack your image and share your file? blend-exchange.com $\endgroup$
    – moonboots
    Commented Apr 19, 2023 at 8:18

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